New function :
--jpRateMe API jpRateMe.activate ( sUserToken, sActivationKey ) --Setup. Everything's optional. jpRateMe.setAppId ( sApplicationIdentifier ) jpRateMe.setDaysBeforeReminding ( nDaysBeforeReminding ) jpRateMe.setDaysUntilPrompt ( nDaysUntilPrompt ) jpRateMe.setLaunchesUntilPrompt ( nLaunchesUntilPrompt ) jpRateMe.setSignificantEventsUntilPrompt ( nSignificantEventsUntilPrompt ) jpRateMe.setCustomUrl ( sUrl ) jpRateMe.setDebug ( bDebug ) --Custom popup texts. --Insert %@ into a text and it will be replaced by the game name. --Set an empty string or nil to get back to the default text. jpRateMe.setCustomTitle ( sTitle ) jpRateMe.setCustomMessage ( sMessage ) jpRateMe.setCustomCancelButtonText ( sCancelButtonText ) jpRateMe.setCustomRateButtonText ( sRateButtonText ) jpRateMe.setCustomRemindButtonText ( sRemindButtonText ) --Calls that can trigger the popup. The popup shows up only if all of the conditions have been met or if bDebug is true. jpRateMe.appLaunched ( bCanPromptForRating ) jpRateMe.userDidSignificantEvent ( bCanPromptForRating ) --User notification events: "onRateMeDidAppear" ( ) "onRateMeUserDidDeclineToRate" ( ) "onRateMeUserDidOptToRate" ( ) "onRateMeUserDidOptToRemindLater" ( ) "onRateMeDidDisappear" ( )
jpRateMe will help remind your users to review your app on the App Store (or Google Play Store) by showing a popup asking for rating with three choices:
If the user wants to rate the game, he will be automatically redirected to the application page on the Store.